Project fatigue

I have spent the majority of the last three days on Teraport Wars layout. I also spent several days last week in a similar manner. I’ve reached the point where I don’t even want to look at it anymore. This means my judgment is now suspect because part of my brain will say “Oh that’s fine. Just leave it. No one will notice.” I now have to rely on the judgment of others and not complain if further edits need to be made. It would be good if we could let the project lay idle for a week and then look at it with fresh eyes. We can’t do that. We need to package and ship the files on Friday. At this point there are no major errors left. We’re just tweaking, but we want it to be as close to perfect as possible.

Back to editing with me. I’ve printed out a paper copy to go through because you notice different things on paper than on a screen. At least with the paper copy I don’t have to sit in my cave of an office.